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Скачать торрент New Cycle (Daedalic Entertainment) (RUS|ENG|MULTI) [Early Access|Р] (upd. 22.03.2024 г.)

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iamugeen

post 31-Янв-24 10:53

Последний патч ошибку выдаёт ((
pic pic
Хотя на работоспособности это не отразилось, игра запустилась без проблем.

Арт33

post 31-Янв-24 11:02 (спустя 8 минут)

Странный путь какой то указан до патча, папка в папке с одним названием.
У меня нормально все установилось.

Будет следующий патч перезалью весь релиз.

iamugeen

post 31-Янв-24 14:02 (спустя 3 часа)

Путь норм, такой в торренте изначально был, я менять не стал. И к тому же будь путь неправильный, то ни предыдущие патчи не установились бы, ни этот не начал.
В любом случай игра играет, можно особо не париться.
И спасибо за патчи!

prometey

post 31-Янв-24 17:08 (спустя 3 часа)

Cудя по скрину он не установился,а сделал откат распакованых перед установкой файлов.У вас игра с раздачи стартует без патчей.Тем более что путь установки игры у всех будет разный и путь для патчей соответственно тоже.

iamugeen

post 31-Янв-24 18:58 (спустя 1 час 50 минут)

Устанавливал подряд все 4 патча, что есть в комментах выше, кроме первого, у меня билд уже именно этот был. Первые 3 прекрасно встали, этот не захотел.

Арт33

post 31-Янв-24 19:34 (спустя 36 минут)

iamugeen
https://easyupload.io/iy0lim
Попробуй этот New Cycle 13232904 - 13289233 XDELTA CSF

iamugeen

post 31-Янв-24 21:22 (спустя 1 час 48 минут)

Не получается скачать, требует пароль.

Арт33

post 01-Фев-24 13:32 (спустя 16 часов)

iamugeen
Тот же пароль cs.rin.ru

ex3m

post 01-Фев-24 20:33 (спустя 7 часов)

Ставил все патчи по порядку, все окей

iamugeen

post 02-Фев-24 00:23 (спустя 3 часа)

Арт33
Этот патч установился без проблем. Спасибо!

Арт33

post 04-Фев-24 09:50 (спустя 2 дня 9 часов)

New Cycle Update Build 13289233 To Build 13358280 | 03.02.2024
https://multiup.io/en/mirror/e9aec2bb070e650bbd0241...ild.13358280.rar

добавлено спустя 2 минуты:

сб, 3 февраля
Patch #4, 3rd of February
Heyho everyone,

We have another patch coming in, this time adding a rebuild function when a building was destroyed, Key Bindings, Balancing Changes and Bug Fixes - but see for yourself:

Main Updates
[New] Key Bindings
[Fixed] Minerals types are mixed after region load
[New] Fast navigation option between regions was needed, added
[New] Added recycling raw materials from the building that was demolished to be upgraded
[New] Added rebuild option for destroyed buildings
[New] Added icon and header images for the newly added Cemetery I and WindTurbine II buildings
[Fixed] E key also moves the camera
[Fixed] At the pause state, the training building Fill All button was only adding 1 person
[Fixed] At the pause state, no color showing the condition of the roads during placement
[Fixed] Inability to move around the map during Pause
[Fixed] Sometimes all trees disappear when returning to the main menu and starting a new game without ever closing the game
[Fixed] “Application run in background" set to active by default (when off by default, some users may think the game is locked when it switches to background)
[Fixed] Field camp development button not activated
[Fixed] Ruins nesting issue
[Fixed] Ruin progress continues when there are 0 workers
[Fixed] Class management panel, after selecting Distribution, values are distorted when changing tab before the number rounding animation ends
[Fixed] Pub service area perimeter does not start exactly in the middle
[Fixed] Even when Conveyor System was not developed, the conveyor can be placed by pressing the blue sockets.
[Fixed] In some cases the electricity tooltip panel remained open.

Balancing
[Balancing] Revised TIII Lumbermil structure and production formulas of related products
[In progress] Increased the number of mining nodes (allowing them to exist in more locations, while maintaining their possible volume so as not to negatively affect gameplay).
[In progress] Reduced the global drought minus multiplier for the Meadow biome. (The drought factor, which determines the rate of replenishment of available water resources, has been reduced specifically for the Meadow biome, which offers easier gameplay)
[In progress] The direct impact of the lack of available housing on the birth rate has been amplified.
[In progress] Adjustments have been made to increase the output of Kitchen II and TII food types (temporary adjustment to avoid making this stage of the game too overwhelming in the absence of advanced developments and buildings such as Kitchen III, dual phase electric ovens)
[In progress] Belt system feed bonus effect multiplier regulation on Metalworks

добавлено спустя 8 часов 9 минут:

Релиз обновлен Build 13358280 | 03.02.2024
pw: cs.rin.ru

Kiti-99

post 08-Фев-24 15:26 (спустя 4 дня)

можно встроить патчи в игру? что бы не качать по отдельности. спасибо.

sunwalker

post 17-Фев-24 22:41 (спустя 9 дней)

последний патч заражен вакатаком

Арт33

post 22-Мар-24 15:13 (спустя 1 месяц 4 дня)

New Cycle Build 13814854 Portable | 22.03.2024 < uploaded by Titeuf / pw: cs.rin.ru >

pic

https://store.steampowered.com/news/app/2198510/vie...9576928891801826

Арт33

post 25-Мар-24 00:47 (спустя 2 дня 9 часов)

New Cycle Update Build 13814854 To Build 13829028 | 23.03.2024 (Multi Hosts) < uploaded by Titeuf / pw: cs.rin.ru >

https://multiup.io/en/mirror/3ede42f66fe9c455bab63045a3ac689e

добавлено спустя:

New Cycle Update Build 13829028 To Build 13833367 | 23.03.2024 (Multi Hosts) < uploaded by Titeuf / pw: cs.rin.ru >

https://multiup.io/en/mirror/dd8b341a37462d4fea1d853bc1e076c3

добавлено спустя 5 минут:

2nd Hotfix - 23th of March
Heyho everyone,

We just released another quick update with a number of improvements and fixes based on bug reports and community feedback we received sine the latest update, with the intention to improve the progress flow in the early game stages.

Once again, thank you for your participation and your time to make the game better.

Fixes and Adjustments

Fixed multiple Solar Storm triggers in close year intervals.
Increased the child birth rate in the Early Ages for normal difficulty.
For Normal difficulty, increased the migration rate for the Early Ages.
Adjusted the conditions for the occurrence of the 'Lightning Strike' event.

Hotfix - 23th of March
Heyho everyone,

We just released a quick update with a number of improvements and fixes based on bug reports and community feedback we received throughout the day.

Once again, thank you for your participation and your time to make the game better.

Fixes and Adjustments

Fixed Campain story triggering in Sandbox mod.
Fixed the Great Meadow map being named as 'mountain' in the save file.
Made some adjustments to the log stock of 'Live' trees in the Great Meadow map.
Added some positive support to the birth rate that can occur in societies in the 30-50 population range (to prevent new users who are playing the game for the first time and are unfamiliar with the mechanics from waiting an extra 15-20 minutes for migration in the Cycle 2 phase)
The multiplier dynamics of the aging mechanics have been slightly modified so as not to cause overpowering mass casualties.
Added variants to the new Tier III-type food formula for Kitchen builds.
Improved the road network with an extra check for integrity.
Fixed a bug in reloading some old save files after overwriting them with new saves.
Fixed turn off/on minimap view function.

radagast911

post 27-Мар-24 18:37 (спустя 2 дня 17 часов)

как качать патчи с этого сайта невменяемого?

Текущее время: 04-Май 11:33

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