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Скачать торрент Jagged Alliance - Back in Action (1.13a) + Back in Action Shades of Red DLC [MULTi] [SKiDROW]

 
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joker1659

post 15-Май-12 21:41

pic
Версия патча: 1.13a
Дата выпуска: 15 Мая 2011 года
Язык игры: MULTi
Версия игры, на которую ставится: любая
Тип патча: официальный
DLC
Back in Action Shades of Red DLC
Установка:
1) Запустить Jagged.Alliance.Back.in.Action.v1.13a.Update.incl.DLC , установить.
2) Скопировать содержимое папки SKiDROW в папку с игрой.
2) Играть.

Launcher*** для смены языка.

Jagged.Alliance.Back.in.Action.v1.13a.Update.incl.Shades.of.Red.DLC-SKIDROW.torrent
Трекер: Зарегистрирован

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13 KB

Статус: проверено (by _xatab_ в 15-Май-12 22:46)
Зарегистрирован: 15-Май-12 21:41
Скачан: 48 раз
Размер: 622 MB | 
Поблагодарили:
Скачать Jagged Alliance - Back in Action (1.13a) + Back in Action Shades of Red DLC [MULTi] [SKiDROW] торрент
 


Похожие раздачи

Dark[or?]

post 25-Май-12 16:14 (спустя 9 дней)

Чейнджлог (анг)
dded Features

• Added hard difficulty level as option on game start. Modifies enemy strength, income and starting funds.

• Added tactical mode as option on game start.

- Enemies have to be revealed via line of sight in tactical mode.

- Sound sources are marked in tactical view as well as on the minimap

• Added two new achievements for tactical mode and higher difficulty.

• Added option to level recruited militia up via the location UI on the world map.

• Added options to distribute militia via location UI (evenly across all combat zones, focused on a single combat zone)

• Added sector inventory, accessible via Character Detail Screen

- Always accessible in friendly sectors

- Automatically includes all containers that have been opened and all enemy drops that have been spotted by the player

- Accessible for militia recruitment and trading with NPCs

• Added item exchange via Drag & Drop in Character Details Screen. Illegible mercs are marked red. • Within hostile sectors mercs need to be within 5m distance to be able to exchange items.

• Stamina is reduced when returning to the strategic map when squads travelled great distances in the tactical view

• Current ammo saved for each weapon, weapons are unloaded when being handed over to militia. • Militia will hand weapons back unloaded to prevent players cheating ammo via the militia equip screen

• NPC Traders restock their inventory over time (rules can be modified via characters.txt)

• Targeting line indicates best range of weapon and chance to hit via color from green (good) to red (bad)

• Camera scrolling possible by moving the cursor to the border of the screen in fullscreen mode

• Added Sound FX for melee attacks

• Putting away a fire arm for non-combat actions (e.g. heal) will no longer reset the firemode of the weapon

• Added scrollbar in mail list window

• Added trash can icon to delete mail to mail window
Bug Fixes

• Fixed some exploits that allowed to duplicate items via item exchange

• Fixed bugs in squad selection via list on world map

• Fixed regeneration of HP on world map, HP lost due to wounds takes longer to regenerate

• Added missing text for Raider’s hiring dialogue

• Fixed Blood not liking Magic due to a typo

• Fixed MP53 weapon type not being specified

• Fixed Deidranna’s sending of troops based on the player’s income becoming less likely

• Fixed orientation of 66mm rocket shot from LAW

• Fixed issue when player receives several items of the as quest reward and has not enough space in inventory to hold all of them

• Fixed crash in tutorial

• Fixed several mercs that move as a group changing positions after reaching their destination if one of them with active guard mode receives a new goto order

• Fixed guard mode would prevent mercs from letting other mercs pass them

• Fixed mail list not being cleared when starting a new game

• Fixed item swap to player inventory for stacked items on rightclick and by “loot all”-button

• Fixed bug in loner trait

• Fixed bug in tough trait

• Added slight offset to grenade explosions to prevent explosions inside ground to prevent grenades damage to be reduced by terrain

• Changes to terrain to prevent grenades from falling through ground on machines with low frame rates

• Fixed explosions not destroying armor correctly
Balancing Changes and Tweaks

• Added grenade launcher ammo to containers in some locations in the world

• Added grenade launcher ammo to the stock of some local traders

• Slightly decreased accuracy of snipers when prone

• Tweaked enemy attributes to adjust aim time in combat

• Tweaked enemy perception to accommodate introduction of Line of Sight

• Enemies drop the amount of ammo they have left in their weapon

• Enemy area defenders swap random positions to make the game less predictable in tactical mode (interval can be modified via templatesAIdescription.txt)

• Reduced chance of friendly fire between enemies

• State of tanks is stored outside of levels

• Destroyed tanks only respawn if the location still belongs to the enemy after 24 hours

• Location of Limited Edition DaHonko Flakes is now randomized

• NPC traders item list is sorted by item type

• Tweaks and improvements to pathfinding and navmesh calculation, mercs should not slow down in narrow passages anymore

• Tweaked damage done to vehicles by explosives making tanks harder to destroy with grenades alone
Localization

• Polish language files added

• Added missing texts for French

• Added polish translation for game launcher

Текущее время: 29-Апр 02:12

Часовой пояс: GMT + 3



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