Patch 1.20.2207 (24 October 2016)
Fixed animated HP values on cards so that they don't get bigger over time,
Child sacrifice event - the number of children to be sacrificed has been reduced, so that the event is now more likely to trigger,
Croppings event - in this event, the children who undergo the ritual start with up to 40 extra points, making those units more elite, but the events will only appear 3 times in a game,
Orcs return event - a fix to make sure they only come back once,
Light Armours - fixed icons (swapped leather and gems looks),
Bigos from Mushrooms and Bird Meat now has a proper icon,
Updated help strings in Community French (as far as I'm aware, that was the final edit and the FRC language pack is considered finished).
Apart from fixes, we've added a feature too - after every won fight your group will receive an item (equipment, tools or food) and its quality will depend on the challenge's difficulty rating.
Additionally, players reported that movement cost marker quite often did not appear. We did a little investigation and it looks like the the problem is caused by a bug in the engine we use. To solve the issue, run the game with -force-gfx-direct parameter (or select Play in GFX Direct mode from the starting menu).