* New feature: Manual target control with keys for target nearest crosshair, closest enemy and next/previous target. Further improvements planned.
* New feature: Logbook system covering non-plot missions, player ships, discounts/commissions and game tips. Logging of a wider range of events planned.
* Added shipyard to Gemstone Manufacture.
* Added escort fighters to some capital ships.
* Increased Pirate, Reiver and Xenon activity for more action.
* Increased yields for mining regions in DeVries and Maelstrom.
* Fixed error causing map to suddenly close under certain circumstances.
* Fixed more causes of being teleported into the middle of nowhere on loading a savegame.
* Fixed cases where destroying a ship could result in the target element not getting removed.
* Improved update frequency of target elements.
* Fixed cargo collection mode.
* Fixed mining ships collecting ware containers.
* Fixed builder ships not being able to trade with stations reliably.
* Fixed one problem with building restarting when player not present (another build issue remains).
* Added filtering by station/ship in trade offer menu.
* Added Hire option with negative response for certain NPCs.
* Prevented certain plot ships from being sold.
* Fixed problem with timing of money transfer to/from manager.
* Added means for NPCs to return to player ship from assignments.
* Fixed marines not showing up in player ship units.
* Fixed builder ship menu not updating player account.
* Fixed negative total yield amounts for asteroid fields.
* Fixed more inconsistencies in weapon counts.
* Fixed drone count calculation for ship trader.
* Fixed several issues with active mission/guidance info being disabled.
* Fixed missing/incorrect highway names in mission objectives.
* Fixed assigning a ship to a station without a manager.
* Removed "taglauncher" from encyclopedia.
* Removed civilian factions from encyclopedia.
* Fixed several encyclopedia layout issues.
* Fixed several issues with build/repair drones.
* Fixed incorrect cargo prediction based on shopping list data under certain circumstances.
* Fixed trade menus not keeping track of selected ship in some cases.
* Added default "protect" behaviour for ships in your squad.
* Improved capital ship fight behaviour.
* Fixed problem with ships not attacking.
* Fixed enemies not attacking correct target in certain circumstances.
* Fixed another cause of jumping ships ending up in invalid positions.
* Fixed player ship sometimes being in the wrong place after undocking.
* Fixed problem with engineer sometimes being paid twice for player ship repairs.
* Fixed incorrect player engine price calculation.
* Fixed incorrect weapon counts in ship menu.
* Ships working for a station no longer sell wares to their homebase (goods just transferred, no money involved).
* Shipyards and fuel stations should no longer run out of resources (may take a while to take effect).
* Fixed cargo drones bumping into hull of mining ships and blocking trade.
* Reduced likelihood of mining ships transferring more minerals to a station than it wants.
* Added hotkey for docking (Shift-D by default).
* Fixed welder drones appearing in property menu.
* Fixed "keycode NNN" appearing in Options menu.
* Fixed problem remapping keys used in Detail Monitor (C, I and G).
* Changed resource cost for ship-building in Omicron Lyrae.
* Changed ships available for construction in DeVries.
* Fixed URV Wharf modile in Integrative URV Forge not producing drones.
* Fixed scan sound being replayed for something that has already been scanned.
* Fixed scan highlighting not being properly removed when leaving cockpit.
* Fixed trade missions not completing.
* Fixed problem resulting in player getting stuck in Canteran air ducts.
* Fixed floating crate on Albion platform interior.
* Fixed floating ad signs and incorrect traffic at DeVries wheat station.
* Fixed DeVries shipyard interior orientation.
* Fixed lights in prison being too dark.
* Fixed bench obstructing hangar entrance of DeVries repair platform.
* Fixed NPC stuck in locker on DeVries repair dock.
* Fixed not being able to take cases out of cardboard boxes.
* Improved Russian localisation.
* Improved support for Chinese text.
* Fixed another problem with borderless window mode on certain hardware.
* Fixed freeze and memory-related crash caused by ships shooting excessively under certain circumstances.
* Fixed several more causes of crashes.
* More small performance improvements.